Monday, April 02, 2007

Gaming Update

Sitting here in my attic with not enough money for a newer game system, playing older games with whatever I can when the time comes, it’s always fun for me to log into IGN from time to time and look for something to oogle at that I’ll probably never be able to own. Which is why this hot recent news has got me wiggling in my office chair with excitement. For the longest time, rumors have flown around about the possibility of a “Mario and Sonic” games being made, even though the companies that made them have had a history of fierce competition. Now, it looks like it’s happening:

Finally the dreams of SEGA and Nintendo fans come true as news hits that Mario and Sonic are set to star side by side in a new game for Wii and DS, based on the 2008 Olympics.

SEGA made the historic announcement this morning and confirmed that Mario & Sonic at the Olympics (as it's known) is due for release this Christmas. The game's currently in development by SEGA Japan and Shigeru Miyamoto is supervising the project. The title will be published by SEGA of America later this year.

Players compete in events around venues based on official locations for the Beijing 2008 Olympic Games. Featuring a supporting cast of recognizable faces from the world of both Sonic and Mario, players can choose from a range of characters including Luigi, Knuckles, Yoshi, and Tails. More characters will be announced at a future date.

If this works, they’ll probably consider future releases that have a little more action attached to them. For instance, maybe an action adventure title melding the two universes together for one game in one of their nice, epic storylines. That could be fun. Or perhaps, say Super Smash Bros. Brawl? One can only dream.

In other gaming news, classic Sega fans will die to hear this one. The sequel to NiGHTS into Dreams is finally becoming a reality:

SEGA of America and Europe today jointly announced NiGHTS: Journey of Dreams for Nintendo's Wii console. The game is the official sequel to the cult hit SEGA Saturn game in which players explored dream worlds and controlled a jester with the ability to fly. Journey of Dreams seems to follow the same basic premise.

According to SEGA, the title enables gamers to control a jester named NiGHTS through Nightopia, "a rich and vibrant world where dreams come to life." Players will, of course, utilize the Wii remote for what SEGA calls a "heightened sense of gliding, spiraling and looping through seven mystical dream worlds." In addition to soaring through the stages, gamers will battle Nightmares from the the land of Nightmare.

In an official statement made to the Japanese press today, Nights: JoD producer and Sonic Team veteran Takashi Iizuka said, "In 1996, under the concept of 'a refreshing feeling of flight,' we created Nights, a character of the world of dreams who dances through the skies. Eleven years later, the long silence broken, Nights will soar through a new dream world. A new stage, a new story, and a new plaftorm, the Wii. Please look forward to the new adventure of Nights and friends."

"We plan to deliver a gameplay experience never before seen on the Wii with NiGHTS: Journey of Dreams," said Scott A. Steinberg, vice president of marketing, SEGA of America. "The game takes full advantage of the unique Wii Remote controller enabling gamers to guide NiGHTS through spectacularly designed dream worlds intertwined with a story about hope and courage."

For those of you who aren’t familiar with NiGHTS history, lemme fill yaz in a little bit. It all beganin 1996 when the NiGHTS into Dreams was released for the Sega Saturn. It was the first game made by the Sonic Team not to feature the Sonic crew, but it was popular enough and overtime gained a pretty good cult following. It was even popular enough that a Christmas version was released and the Archie Comics people made two mini-series comics out of it. There never was a sequel, but the Sonic Team kept the game alive even after the Sega Saturn era. They even included the NiGHTS universe in a pinball game in Sonic Adventure.

But even after its run in the popularity mill, I never so much as got a chance to play it myself. I’d give it a try, though, just for the sake of being able to play the game for myself. But what really makes this good news is that after all the years of waiting, the true fans of the game will finally be satisfied. And who knows, I may be able to join in on the fun this time around.

Disclaimer: the author of this blog has no affiliation with Sega, other than the average hardcore fan. He just thinks that this kind of news is REALLY cool to hear!

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